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长方形对角线长度计算器

时间:2014-09-13 14:52:54
<script language="JavaScript" src="http://www.ab126.com/d/js/14/geometry.js"></script> <script language="javascript"> function clearsquare() { document.square.wid.value = ""; document.square.len.value = ""; document.square.area.value = ""; document.square.perimeter.value = ""; document.square.diagonal.value = ""; document.square.perimeter.style.backgroundColor = ''; document.square.wid.style.backgroundColor = ''; document.square.len.style.backgroundColor = ''; document.square.area.style.backgroundColor = ''; document.square.diagonal.style.backgroundColor = ''; document.square.wid.focus(); } function isNum(args) { args = args.toString(); if (args.length == 0) return false; for (var i = 0; i "9") && args.substring(i, i+1) != ".") { return false; } } return true; } function squarecal(p) { var wid = document.square.wid.value; var len = document.square.len.value; var area = document.square.area.value; var perimeter = document.square.perimeter.value; var diagonal = document.square.diagonal.value; if (p == "1") { if (!isNum(wid)) { wid = wid.substring(0,wid.length-1); document.square.wid.value = wid; } else { document.square.wid.style.backgroundColor = '#cccccc'; } return; } if (p == "2") { if (!isNum(len)) { len = len.substring(0,len.length-1); document.square.len.value = len; } else { document.square.len.style.backgroundColor = '#cccccc'; } return; } if (p == "3") { if (!isNum(area)) { area = area.substring(0,area.length-1); document.square.area.value = area; } else { document.square.area.style.backgroundColor = '#cccccc'; } return; } if (p == "4") { if (!isNum(perimeter)) { perimeter = perimeter.substring(0,perimeter.length-1); document.square.perimeter.value = perimeter; } else { document.square.perimeter.style.backgroundColor = '#cccccc'; } return; } if (p == "5") { if (!isNum(diagonal)) { diagonal = diagonal.substring(0,diagonal.length-1); document.square.diagonal.value = diagonal; } else { document.square.diagonal.style.backgroundColor = '#cccccc'; } return; } } function squareblur(p) { //alert("good"); var wid = document.square.wid.value; var len = document.square.len.value; var area = document.square.area.value; var perimeter = document.square.perimeter.value; var diagonal = document.square.diagonal.value; var flag=0; if (isNum(wid)) { flag++; wid = wid * 1; } if (isNum(len)) { flag++; len = len * 1; } if (isNum(area)) { flag++; area = area * 1; } if (isNum(perimeter)) { flag++; perimeter = perimeter * 1; } if (isNum(diagonal)) { flag++; diagonal = diagonal * 1; } if (flag < 2) return; //alert("good"); if (p == "1") { if (isNum(len)) { area = wid * len; perimeter = 2 * wid + 2 * len; diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(area)) { len = area/wid; perimeter = 2 * wid + 2 * len; diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(perimeter)) { len = (perimeter - 2 * wid )/2; //perimeter = 2 * wid + 2 * len; area = wid * len; diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(diagonal)) { len = Math.sqrt(diagonal * diagonal - wid * wid); perimeter = 2 * wid + 2 * len; area = wid * len; } } else if ( p == "2") { //alert("2"); if (isNum(wid)) { area = wid * len; perimeter = 2 * wid + 2 * len; diagonal = Math.sqrt(wid * wid + len * len); //alert(area); //alert(perimeter); //alert(dianogal); } else if (isNum(area)) { wid = area/len; perimeter = 2 * wid + 2 * len; diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(perimeter)) { wid = (perimeter - 2 * len)/2; //perimeter = 2 * wid + 2 * len; area = wid * len; diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(diagonal)) { wid = Math.sqrt(diagonal * diagonal - len * len); perimeter = 2 * wid + 2 * len; area = wid * len; } } else if ( p == "3") { //alert(3); if (isNum(wid)) { len = area/wid; //area = wid * len; perimeter = 2 * wid + 2 * len; diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(len)) { wid = area/len; //area = wid * len; perimeter = 2 * wid + 2 * len; diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(perimeter)) { //alert(area); var a = 1; var b = -0.5 * perimeter; var c = area; ret = quadcal(a,b,c); if (ret[2] == 0 || ret[1] == 0) { //alert("value error!") return; } //alert(ret[1]); //alert(ret[2]); if (ret[1] > ret[2]) { len = ret[1]; wid = ret[2]; diagonal = Math.sqrt(wid * wid + len * len); } else { wid = ret[1]; len = ret[2]; diagonal = Math.sqrt(wid * wid + len * len); } } else if (isNum(diagonal)) { //wid = Math.sqrt(diagonal * diagonal - len * len); //perimeter = 2 * wid + 2 * len; //area = wid * len; var a = 1; var b = -1 * diagonal * diagonal; var c = area * area; ret = quadcal(a,b,c); if (ret[2] < 0 || ret[1] < 0) { return; } if (ret[1] > ret[2]) { len = Math.sqrt(ret[1]); wid = Math.sqrt(ret[2]); perimeter = 2 * (len + wid); } else { wid = Math.sqrt(ret[1]); len = Math.sqrt(ret[2]); perimeter = 2 * (len + wid); } } } else if ( p == "4") { if (isNum(wid)) { len = (perimeter - 2 * wid) / 2; area = wid * len; //perimeter = 2 * wid + 2 * len; diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(len)) { wid = (perimeter - 2 * len) / 2; //wid = area/len; area = wid * len; //perimeter = 2 * wid + 2 * len; diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(area)) { //alert(area); var a = 1; var b = -0.5 * perimeter; var c = area; ret = quadcal(a,b,c); if (ret[2] == 0 || ret[1] == 0) { //alert("value error!") return; } //alert(ret[1]); //alert(ret[2]); if (ret[1] > ret[2]) { len = ret[1]; wid = ret[2]; diagonal = Math.sqrt(wid * wid + len * len); } else { wid = ret[1]; len = ret[2]; diagonal = Math.sqrt(wid * wid + len * len); } } else if (isNum(diagonal)) { var a = 2; var b = -1 * perimeter; var c = 0.25 * perimeter * perimeter - diagonal * diagonal; ret = quadcal(a,b,c); if (ret[2] == 0 || ret[1] == 0) { return; } if (ret[1] > ret[2]) { len = ret[1]; wid = ret[2]; area = len * wid; } else { wid = ret[1]; len = ret[2]; area = len * wid; } } } else if ( p == "5") { if (isNum(wid)) { len = Math.sqrt(diagonal * diagonal - wid * wid); area = wid * len; perimeter = 2 * wid + 2 * len; //diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(len)) { wid = Math.sqrt(diagonal * diagonal - len * len); //wid = area/len; area = wid * len; perimeter = 2 * wid + 2 * len; //diagonal = Math.sqrt(wid * wid + len * len); } else if (isNum(area)) { var a = 1; var b = -1 * diagonal * diagonal; var c = area * area; ret = quadcal(a,b,c); if (ret[2] == 0 || ret[1] == 0) { return; } if (ret[1] > ret[2]) { len = Math.sqrt(ret[1]); wid = Math.sqrt(ret[2]); perimeter = 2 * (len + wid); } else { wid = Math.sqrt(ret[1]); len = Math.sqrt(ret[2]); perimeter = 2 * (len + wid); } } else if (isNum(perimeter)) { var a = 2; var b = -1 * perimeter; var c = 0.25 * perimeter * perimeter - diagonal * diagonal; ret = quadcal(a,b,c); if (ret[2] == 0 || ret[1] == 0) { return; } if (ret[1] > ret[2]) { len = ret[1]; wid = ret[2]; area = len * wid; } else { wid = ret[1]; len = ret[2]; area = len * wid; } } } wid = fixed(wid,4); len = fixed(len,4); area = fixed(area,4); perimeter = fixed(perimeter,4); diagonal = fixed(diagonal,4); document.square.wid.value = wid; document.square.len.value = len; document.square.area.value = area; document.square.perimeter.value = perimeter; document.square.diagonal.value = diagonal; } function calcs() { var wid = document.square.wid.value; var len = document.square.len.value; var area = document.square.area.value; var perimeter = document.square.perimeter.value; var diagonal = document.square.diagonal.value; var flag=0; if (isNum(wid)) { flag++; wid = wid * 1; } if (isNum(len)) { flag++; len = len * 1; } if (isNum(area)) { flag++; area = area * 1; } if (isNum(perimeter)) { flag++; perimeter = perimeter * 1; } if (isNum(diagonal)) { flag++; diagonal = diagonal * 1; } if (flag < 2) return; if (isNum(wid)) {squareblur(1);} else if (isNum(len)) {squareblur(2);} else if (isNum(area)) {squareblur(3);} else if (isNum(perimeter)) {squareblur(4);} else if (isNum(diagonal)) {squareblur(5);} } function quadcal(a,b,c) { var det = Math.pow(b,2) - 4 * a * c; //alert("det is: " + det); var rootpart = "NaN"; if (det > 0) rootpart = Math.sqrt(det) / (2 * a); //else rootpart += "i"; //alert("rootpart is: " + rootpart); var rootparti = "NaNi"; if (det <0) { var rootpartnum = (Math.sqrt(-det) / (2 * a)); rootparti = (Math.sqrt(-det) / (2 * a)) + "i"; } //else rootparti += "i"; //alert("rootparti is: " + rootparti); //if (parseFloat(rootparti) < 0) if (a < 0) { rootparti1 = rootparti; rootparti2 = (Math.sqrt(-det) / (2 * -1 * a)) + "i"; } else { if (rootparti == "NaNi") { rootparti1 = "NaNi"; rootparti2 = "NaNi"; } else { rootparti1 = (Math.sqrt(-det) / (2 * -1 * a)) + "i"; rootparti2 = rootparti; } //alert(rootparti1); //alert(rootparti2); } if (rootparti1 == "1i") { rootparti1 = i; rootparti2 = "-i"; } else if (rootparti1 == "-1i") { rootparti1 = "-i"; rootparti2 = i; } if (det == 0) { x1 = x2 = -b / (2 * a); } else if (det > 0) { x1 = (-b + Math.sqrt(det)) / (2 * a); x2 = (-b - Math.sqrt(det)) / (2 * a); } else if ((-b / (2 * a)) == 0) { x1 = rootparti1; x2 = rootparti2; } else { alert("value error!"); x2 =0 ; x1 =0; //x1 = (-b / (2 * a) + " + " + rootparti1); //x2 = (-b / (2 * a) + " + " + rootparti2); } var ret = new Array(); ret[1] = x1; ret[2] = x2; return ret; } </script>

长方形对角线长度


长方形对角线长度计算器
宽度:
长度:
面积:
周长:
对角线长度:
   
   填写任何两个数值,即可得到的其他三个结果


计算公式:

1. 面积 = a × b

2. 周长 = 2a + 2b

3.
对角线 = √a × a + b × b

 
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条评论

网友[开心]评论:很好用
—2020-10-15 21:10:42

网友[倪]评论:我想下载个对角线还有其他铆工应用的东西谢谢—2019-12-22 18:12:29

网友[5574]评论:a—2019-10-25 09:52:05

网友[匿名]评论:11111111—2019-05-06 16:15:48

网友[蓝虎]评论:可以好好—2019-05-03 21:51:44

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